12/24/2023 0 Comments Apis demissus strange horticulture![]() ![]() There are labels in three colors that players can use to keep track of plant names, or use some entirely different method of organization, but it’s not required. If not, I add to a meter called “A Rising Dread,” which forces me to complete a puzzle before returning to my botanical pursuits. If I’ve identified the correct plant, the customer moves along. It all plays out very simply, researching and tossing plants under a microscope for a better look. In this way, it’s a life simulation, figuring out life as a new shopkeeper, learning about plants and the community as each day passes.īut Strange Horticulture offers plenty more: A mysterious, occult story that unfolds around the very plants you sell, along with clever puzzles that encompass everything from identifying plants to solving riddles and reading a map.Ģ2 indie games to look forward to in 2022 In Strange Horticulture, I play as a person who’s just inherited the titular plant shop after a family member’s death. These plants and plenty, plenty more line the shelves of a small shop tucked away in the dark streets of Undermere, a strange, rainy town that sits by a forest and a lake. If you want curated lists of our favorite media, check out What to Play and What to Watch. When we award the Polygon Recommends badge, it’s because we believe the recipient is uniquely thought-provoking, entertaining, inventive, or fun - and worth fitting into your schedule. I also very much like the style of writing in the game, the plant labeling is neat, and the overall Victorian feel is pretty cool.Polygon Recommends is our way of endorsing our favorite games, movies, TV shows, comics, tabletop books, and entertainment experiences. The exploration in the map and having the ability to explore new places in the search for clues and flora is fun. I would just like to say that this game has a lot of promise. Otherwise, if you are going for a wholly fantastical botanical experience, I would suggest reviewing the plant names again. There are so many awesome plants that currently exist that would fit well into the world you have created in this game if you go in that direction. ![]() Proper formatting for a scientific name rules that the genus is capitalized, and the species is lowercase. You have both the genus and the species names capitalized. Additionally, your binomial nomenclature is being used incorrectly. In the demo, this plant is using the genus name of the honeybee-which exists in an entirely different kingdom. For example, you used Aloe caeruleum to describe a plant that very much resembles an aster in the illustration. The scientific names used in this demo seem like they are intended to be fantasy names, but they have genus names that either belong to a very different and real plant, or an entirely different organism in a different kingdom altogether. I could not quite tell if you were going for full fantasy, or something based on real life. Second, I was a bit confused by your naming system in the demo. The limited information we are given seems almost pointless if we are not able to look at, say, the underside of a mushroom or the leaves of a flower. ![]() I think this game would also improve greatly if we were given the tools to take samples and get a closer look at the plant specimens. Then, as we discover new species, we must analyze them ourselves and build upon our collection of notes. It would make sense that he would know these plants well and make accurate and detailed notes of the plants in the store. I do really like how a customer will become frustrated with you if you give them the wrong plant though! I would suggest that the guide be introduced with clear descriptions of the plants we begin with, as it is mentioned that we inherited this from our uncle. It is far too vague (and dangerous considering our character has clients that we could poison with a misidentified plant). I have experience in botany, and I noticed some game choices that don't quite make sense from a botanist's perspective.įirst, I love the mystery of discovering these new plants based on limited info, however, no botanist would ever keep a guide like the one in the demo. I was excited to try it out, and I will be following its development! After getting through the demo, I do have some critiques. I'd like to start off with saying that I really enjoy the concept of this game. ![]()
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